[settings]
my_peds11Count = 20
my_peds11[0]Model = csb_ramp_gang
my_peds11[0]Model2 = 0xC2800DBE
my_peds11[0]Positionx = -112.0114
my_peds11[0]Positiony = 351.8954
my_peds11[0]Positionz = 112.6961
my_peds11[0]Heading = 348.1183
my_peds11[0]Task = 13
my_peds11[0]Weapon = Pistol
my_peds11[0]Group = 1
my_peds11[0]SeatPosition = -1
my_peds11[0]my_peds_variation = Random
my_peds11[0]my_peds_Accuracy = 10
my_peds11[0]my_peds_Health = 400
my_peds11[0]my_peds_Armour = 200
my_peds11[0]my_peds_Invincible = False
my_peds11[0]my_peds_DrivingSpeed = 60
my_peds11[0]my_peds_DrivingStyle = Normal
my_peds11[0]my_peds_CombatEngaugeRange = 30
my_peds11[0]my_peds_CanLeaveGuardRange = True
my_peds11[0]my_peds_GuardRange = 5
my_peds11[0]my_peds_VecFallowDist = 5
my_peds11[0]my_peds_seeingRange = 30
my_peds11[0]my_peds_hearingRange = 60
my_peds11[0]my_peds_group_numb = 0
my_peds11[0]my_peds_Combat_Ability = 10
my_peds11[0]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[0]my_peds_can_exit_vehicle = False
my_peds11[0]my_peds_waypoint = 0
my_peds11[0]COMPONENT_FACE_DRAWABLE = 0
my_peds11[0]COMPONENT_FACE_TEXTURE = 0
my_peds11[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[0]COMPONENT_HEAD_TEXTURE = 0
my_peds11[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[0]COMPONENT_HAIR_TEXTURE = 0
my_peds11[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds11[0]COMPONENT_TORSO_TEXTURE = 1
my_peds11[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[0]COMPONENT_LEGS_TEXTURE = 0
my_peds11[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[0]COMPONENT_HANDS_TEXTURE = 0
my_peds11[0]COMPONENT_FEET_DRAWABLE = 0
my_peds11[0]COMPONENT_FEET_TEXTURE = 0
my_peds11[0]COMPONENT_EYES_DRAWABLE = 0
my_peds11[0]COMPONENT_EYES_TEXTURE = 0
my_peds11[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[0]COMPONENT_TASKS_TEXTURE = 0
my_peds11[0]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds11[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[0]PROP_HATS_INDEX = -1
my_peds11[0]PROP_HATS_TEXTURE = -1
my_peds11[0]PROP_GLASSES_INDEX = -1
my_peds11[0]PROP_GLASSES_TEXTURE = -1
my_peds11[0]PROP_EARS_INDEX = -1
my_peds11[0]PROP_EARS_TEXTURE = -1
my_peds11[1]Model = a_m_y_dhill_01
my_peds11[1]Model2 = 0xFF3E88AB
my_peds11[1]Positionx = -114.8177
my_peds11[1]Positiony = 350.4047
my_peds11[1]Positionz = 112.6961
my_peds11[1]Heading = 347.998
my_peds11[1]Task = 13
my_peds11[1]Weapon = Pistol
my_peds11[1]Group = 1
my_peds11[1]SeatPosition = -1
my_peds11[1]my_peds_variation = Random
my_peds11[1]my_peds_Accuracy = 10
my_peds11[1]my_peds_Health = 300
my_peds11[1]my_peds_Armour = 200
my_peds11[1]my_peds_Invincible = False
my_peds11[1]my_peds_DrivingSpeed = 60
my_peds11[1]my_peds_DrivingStyle = Normal
my_peds11[1]my_peds_CombatEngaugeRange = 30
my_peds11[1]my_peds_CanLeaveGuardRange = True
my_peds11[1]my_peds_GuardRange = 5
my_peds11[1]my_peds_VecFallowDist = 5
my_peds11[1]my_peds_seeingRange = 30
my_peds11[1]my_peds_hearingRange = 60
my_peds11[1]my_peds_group_numb = 0
my_peds11[1]my_peds_Combat_Ability = 10
my_peds11[1]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[1]my_peds_can_exit_vehicle = False
my_peds11[1]my_peds_waypoint = 0
my_peds11[1]COMPONENT_FACE_DRAWABLE = 0
my_peds11[1]COMPONENT_FACE_TEXTURE = 1
my_peds11[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[1]COMPONENT_HEAD_TEXTURE = 0
my_peds11[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[1]COMPONENT_HAIR_TEXTURE = 0
my_peds11[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds11[1]COMPONENT_TORSO_TEXTURE = 3
my_peds11[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[1]COMPONENT_LEGS_TEXTURE = 1
my_peds11[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[1]COMPONENT_HANDS_TEXTURE = 0
my_peds11[1]COMPONENT_FEET_DRAWABLE = 0
my_peds11[1]COMPONENT_FEET_TEXTURE = 0
my_peds11[1]COMPONENT_EYES_DRAWABLE = 0
my_peds11[1]COMPONENT_EYES_TEXTURE = 0
my_peds11[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[1]COMPONENT_TASKS_TEXTURE = 0
my_peds11[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[1]PROP_HATS_INDEX = -1
my_peds11[1]PROP_HATS_TEXTURE = -1
my_peds11[1]PROP_GLASSES_INDEX = -1
my_peds11[1]PROP_GLASSES_TEXTURE = -1
my_peds11[1]PROP_EARS_INDEX = -1
my_peds11[1]PROP_EARS_TEXTURE = -1
my_peds11[2]Model = a_m_y_ktown_01
my_peds11[2]Model2 = 0x1AF6542C
my_peds11[2]Positionx = -114.3554
my_peds11[2]Positiony = 351.5633
my_peds11[2]Positionz = 112.6961
my_peds11[2]Heading = 348.0007
my_peds11[2]Task = 13
my_peds11[2]Weapon = Pistol
my_peds11[2]Group = 1
my_peds11[2]SeatPosition = -1
my_peds11[2]my_peds_variation = Random
my_peds11[2]my_peds_Accuracy = 10
my_peds11[2]my_peds_Health = 300
my_peds11[2]my_peds_Armour = 200
my_peds11[2]my_peds_Invincible = False
my_peds11[2]my_peds_DrivingSpeed = 60
my_peds11[2]my_peds_DrivingStyle = Normal
my_peds11[2]my_peds_CombatEngaugeRange = 30
my_peds11[2]my_peds_CanLeaveGuardRange = True
my_peds11[2]my_peds_GuardRange = 5
my_peds11[2]my_peds_VecFallowDist = 5
my_peds11[2]my_peds_seeingRange = 30
my_peds11[2]my_peds_hearingRange = 60
my_peds11[2]my_peds_group_numb = 0
my_peds11[2]my_peds_Combat_Ability = 10
my_peds11[2]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[2]my_peds_can_exit_vehicle = False
my_peds11[2]my_peds_waypoint = 0
my_peds11[2]COMPONENT_FACE_DRAWABLE = 0
my_peds11[2]COMPONENT_FACE_TEXTURE = 0
my_peds11[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[2]COMPONENT_HEAD_TEXTURE = 0
my_peds11[2]COMPONENT_HAIR_DRAWABLE = 1
my_peds11[2]COMPONENT_HAIR_TEXTURE = 1
my_peds11[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds11[2]COMPONENT_TORSO_TEXTURE = 1
my_peds11[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[2]COMPONENT_LEGS_TEXTURE = 1
my_peds11[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[2]COMPONENT_HANDS_TEXTURE = 0
my_peds11[2]COMPONENT_FEET_DRAWABLE = 0
my_peds11[2]COMPONENT_FEET_TEXTURE = 0
my_peds11[2]COMPONENT_EYES_DRAWABLE = 0
my_peds11[2]COMPONENT_EYES_TEXTURE = 0
my_peds11[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[2]COMPONENT_TASKS_TEXTURE = 0
my_peds11[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[2]PROP_HATS_INDEX = -1
my_peds11[2]PROP_HATS_TEXTURE = -1
my_peds11[2]PROP_GLASSES_INDEX = -1
my_peds11[2]PROP_GLASSES_TEXTURE = -1
my_peds11[2]PROP_EARS_INDEX = -1
my_peds11[2]PROP_EARS_TEXTURE = -1
my_peds11[3]Model = a_m_y_musclbeac_02
my_peds11[3]Model2 = 0xC923247C
my_peds11[3]Positionx = -116.8683
my_peds11[3]Positiony = 351.7963
my_peds11[3]Positionz = 112.6961
my_peds11[3]Heading = 347.998
my_peds11[3]Task = 13
my_peds11[3]Weapon = Pistol
my_peds11[3]Group = 1
my_peds11[3]SeatPosition = -1
my_peds11[3]my_peds_variation = Random
my_peds11[3]my_peds_Accuracy = 10
my_peds11[3]my_peds_Health = 300
my_peds11[3]my_peds_Armour = 200
my_peds11[3]my_peds_Invincible = False
my_peds11[3]my_peds_DrivingSpeed = 60
my_peds11[3]my_peds_DrivingStyle = Normal
my_peds11[3]my_peds_CombatEngaugeRange = 30
my_peds11[3]my_peds_CanLeaveGuardRange = True
my_peds11[3]my_peds_GuardRange = 5
my_peds11[3]my_peds_VecFallowDist = 5
my_peds11[3]my_peds_seeingRange = 30
my_peds11[3]my_peds_hearingRange = 60
my_peds11[3]my_peds_group_numb = 0
my_peds11[3]my_peds_Combat_Ability = 10
my_peds11[3]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[3]my_peds_can_exit_vehicle = False
my_peds11[3]my_peds_waypoint = 0
my_peds11[3]COMPONENT_FACE_DRAWABLE = 0
my_peds11[3]COMPONENT_FACE_TEXTURE = 0
my_peds11[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[3]COMPONENT_HEAD_TEXTURE = 0
my_peds11[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[3]COMPONENT_HAIR_TEXTURE = 0
my_peds11[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds11[3]COMPONENT_TORSO_TEXTURE = 0
my_peds11[3]COMPONENT_LEGS_DRAWABLE = 1
my_peds11[3]COMPONENT_LEGS_TEXTURE = 1
my_peds11[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[3]COMPONENT_HANDS_TEXTURE = 0
my_peds11[3]COMPONENT_FEET_DRAWABLE = 0
my_peds11[3]COMPONENT_FEET_TEXTURE = 0
my_peds11[3]COMPONENT_EYES_DRAWABLE = 0
my_peds11[3]COMPONENT_EYES_TEXTURE = 0
my_peds11[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[3]COMPONENT_TASKS_TEXTURE = 0
my_peds11[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[3]PROP_HATS_INDEX = -1
my_peds11[3]PROP_HATS_TEXTURE = -1
my_peds11[3]PROP_GLASSES_INDEX = -1
my_peds11[3]PROP_GLASSES_TEXTURE = -1
my_peds11[3]PROP_EARS_INDEX = -1
my_peds11[3]PROP_EARS_TEXTURE = -1
my_peds11[4]Model = csb_ramp_gang
my_peds11[4]Model2 = 0xC2800DBE
my_peds11[4]Positionx = -110.1885
my_peds11[4]Positiony = 352.9619
my_peds11[4]Positionz = 112.6961
my_peds11[4]Heading = 318.0002
my_peds11[4]Task = 13
my_peds11[4]Weapon = Pistol
my_peds11[4]Group = 1
my_peds11[4]SeatPosition = -1
my_peds11[4]my_peds_variation = Random
my_peds11[4]my_peds_Accuracy = 10
my_peds11[4]my_peds_Health = 400
my_peds11[4]my_peds_Armour = 200
my_peds11[4]my_peds_Invincible = False
my_peds11[4]my_peds_DrivingSpeed = 60
my_peds11[4]my_peds_DrivingStyle = Normal
my_peds11[4]my_peds_CombatEngaugeRange = 30
my_peds11[4]my_peds_CanLeaveGuardRange = True
my_peds11[4]my_peds_GuardRange = 5
my_peds11[4]my_peds_VecFallowDist = 5
my_peds11[4]my_peds_seeingRange = 30
my_peds11[4]my_peds_hearingRange = 60
my_peds11[4]my_peds_group_numb = 0
my_peds11[4]my_peds_Combat_Ability = 10
my_peds11[4]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds11[4]my_peds_can_exit_vehicle = False
my_peds11[4]my_peds_waypoint = 0
my_peds11[4]COMPONENT_FACE_DRAWABLE = 0
my_peds11[4]COMPONENT_FACE_TEXTURE = 0
my_peds11[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[4]COMPONENT_HEAD_TEXTURE = 0
my_peds11[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[4]COMPONENT_HAIR_TEXTURE = 0
my_peds11[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds11[4]COMPONENT_TORSO_TEXTURE = 1
my_peds11[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[4]COMPONENT_LEGS_TEXTURE = 1
my_peds11[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[4]COMPONENT_HANDS_TEXTURE = 0
my_peds11[4]COMPONENT_FEET_DRAWABLE = 0
my_peds11[4]COMPONENT_FEET_TEXTURE = 0
my_peds11[4]COMPONENT_EYES_DRAWABLE = 0
my_peds11[4]COMPONENT_EYES_TEXTURE = 0
my_peds11[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[4]COMPONENT_TASKS_TEXTURE = 0
my_peds11[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[4]COMPONENT_TEXTURES_TEXTURE = 1
my_peds11[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[4]PROP_HATS_INDEX = -1
my_peds11[4]PROP_HATS_TEXTURE = -1
my_peds11[4]PROP_GLASSES_INDEX = -1
my_peds11[4]PROP_GLASSES_TEXTURE = -1
my_peds11[4]PROP_EARS_INDEX = -1
my_peds11[4]PROP_EARS_TEXTURE = -1
my_peds11[5]Model = a_m_y_musclbeac_02
my_peds11[5]Model2 = 0xC923247C
my_peds11[5]Positionx = -110.9777
my_peds11[5]Positiony = 351.0418
my_peds11[5]Positionz = 112.6961
my_peds11[5]Heading = 29.99829
my_peds11[5]Task = 13
my_peds11[5]Weapon = Pistol
my_peds11[5]Group = 1
my_peds11[5]SeatPosition = -1
my_peds11[5]my_peds_variation = Random
my_peds11[5]my_peds_Accuracy = 10
my_peds11[5]my_peds_Health = 300
my_peds11[5]my_peds_Armour = 200
my_peds11[5]my_peds_Invincible = False
my_peds11[5]my_peds_DrivingSpeed = 60
my_peds11[5]my_peds_DrivingStyle = Normal
my_peds11[5]my_peds_CombatEngaugeRange = 30
my_peds11[5]my_peds_CanLeaveGuardRange = True
my_peds11[5]my_peds_GuardRange = 5
my_peds11[5]my_peds_VecFallowDist = 5
my_peds11[5]my_peds_seeingRange = 30
my_peds11[5]my_peds_hearingRange = 60
my_peds11[5]my_peds_group_numb = 0
my_peds11[5]my_peds_Combat_Ability = 10
my_peds11[5]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds11[5]my_peds_can_exit_vehicle = False
my_peds11[5]my_peds_waypoint = 0
my_peds11[5]COMPONENT_FACE_DRAWABLE = 0
my_peds11[5]COMPONENT_FACE_TEXTURE = 0
my_peds11[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[5]COMPONENT_HEAD_TEXTURE = 0
my_peds11[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[5]COMPONENT_HAIR_TEXTURE = 0
my_peds11[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds11[5]COMPONENT_TORSO_TEXTURE = 1
my_peds11[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds11[5]COMPONENT_LEGS_TEXTURE = 0
my_peds11[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[5]COMPONENT_HANDS_TEXTURE = 0
my_peds11[5]COMPONENT_FEET_DRAWABLE = 0
my_peds11[5]COMPONENT_FEET_TEXTURE = 0
my_peds11[5]COMPONENT_EYES_DRAWABLE = 0
my_peds11[5]COMPONENT_EYES_TEXTURE = 0
my_peds11[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[5]COMPONENT_TASKS_TEXTURE = 0
my_peds11[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[5]PROP_HATS_INDEX = -1
my_peds11[5]PROP_HATS_TEXTURE = -1
my_peds11[5]PROP_GLASSES_INDEX = -1
my_peds11[5]PROP_GLASSES_TEXTURE = -1
my_peds11[5]PROP_EARS_INDEX = -1
my_peds11[5]PROP_EARS_TEXTURE = -1
my_peds11[6]Model = a_m_y_polynesian_01
my_peds11[6]Model2 = 0x8384FC9F
my_peds11[6]Positionx = -110.1899
my_peds11[6]Positiony = 356.6664
my_peds11[6]Positionz = 112.6961
my_peds11[6]Heading = 123.1049
my_peds11[6]Task = 1
my_peds11[6]Weapon = Pistol
my_peds11[6]Group = 1
my_peds11[6]SeatPosition = -1
my_peds11[6]my_peds_variation = Random
my_peds11[6]my_peds_Accuracy = 10
my_peds11[6]my_peds_Health = 300
my_peds11[6]my_peds_Armour = 200
my_peds11[6]my_peds_Invincible = False
my_peds11[6]my_peds_DrivingSpeed = 60
my_peds11[6]my_peds_DrivingStyle = Normal
my_peds11[6]my_peds_CombatEngaugeRange = 30
my_peds11[6]my_peds_CanLeaveGuardRange = True
my_peds11[6]my_peds_GuardRange = 5
my_peds11[6]my_peds_VecFallowDist = 5
my_peds11[6]my_peds_seeingRange = 30
my_peds11[6]my_peds_hearingRange = 60
my_peds11[6]my_peds_group_numb = 0
my_peds11[6]my_peds_Combat_Ability = 10
my_peds11[6]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds11[6]my_peds_can_exit_vehicle = False
my_peds11[6]my_peds_waypoint = 0
my_peds11[6]COMPONENT_FACE_DRAWABLE = 0
my_peds11[6]COMPONENT_FACE_TEXTURE = 0
my_peds11[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[6]COMPONENT_HEAD_TEXTURE = 0
my_peds11[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[6]COMPONENT_HAIR_TEXTURE = 0
my_peds11[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds11[6]COMPONENT_TORSO_TEXTURE = 2
my_peds11[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[6]COMPONENT_LEGS_TEXTURE = 2
my_peds11[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[6]COMPONENT_HANDS_TEXTURE = 0
my_peds11[6]COMPONENT_FEET_DRAWABLE = 0
my_peds11[6]COMPONENT_FEET_TEXTURE = 0
my_peds11[6]COMPONENT_EYES_DRAWABLE = 0
my_peds11[6]COMPONENT_EYES_TEXTURE = 0
my_peds11[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[6]COMPONENT_TASKS_TEXTURE = 0
my_peds11[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[6]PROP_HATS_INDEX = -1
my_peds11[6]PROP_HATS_TEXTURE = -1
my_peds11[6]PROP_GLASSES_INDEX = -1
my_peds11[6]PROP_GLASSES_TEXTURE = -1
my_peds11[6]PROP_EARS_INDEX = -1
my_peds11[6]PROP_EARS_TEXTURE = -1
my_peds11[7]Model = a_m_y_runner_02
my_peds11[7]Model2 = 0x843D9D0F
my_peds11[7]Positionx = -115.2762
my_peds11[7]Positiony = 331.8472
my_peds11[7]Positionz = 112.6246
my_peds11[7]Heading = 9.126179
my_peds11[7]Task = 1
my_peds11[7]Weapon = MachinePistol
my_peds11[7]Group = 1
my_peds11[7]SeatPosition = -1
my_peds11[7]my_peds_variation = Random
my_peds11[7]my_peds_Accuracy = 10
my_peds11[7]my_peds_Health = 400
my_peds11[7]my_peds_Armour = 200
my_peds11[7]my_peds_Invincible = False
my_peds11[7]my_peds_DrivingSpeed = 60
my_peds11[7]my_peds_DrivingStyle = Normal
my_peds11[7]my_peds_CombatEngaugeRange = 30
my_peds11[7]my_peds_CanLeaveGuardRange = True
my_peds11[7]my_peds_GuardRange = 5
my_peds11[7]my_peds_VecFallowDist = 5
my_peds11[7]my_peds_seeingRange = 30
my_peds11[7]my_peds_hearingRange = 60
my_peds11[7]my_peds_group_numb = 0
my_peds11[7]my_peds_Combat_Ability = 10
my_peds11[7]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds11[7]my_peds_can_exit_vehicle = False
my_peds11[7]my_peds_waypoint = 0
my_peds11[7]COMPONENT_FACE_DRAWABLE = 0
my_peds11[7]COMPONENT_FACE_TEXTURE = 0
my_peds11[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[7]COMPONENT_HEAD_TEXTURE = 0
my_peds11[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[7]COMPONENT_HAIR_TEXTURE = 1
my_peds11[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds11[7]COMPONENT_TORSO_TEXTURE = 1
my_peds11[7]COMPONENT_LEGS_DRAWABLE = 1
my_peds11[7]COMPONENT_LEGS_TEXTURE = 1
my_peds11[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[7]COMPONENT_HANDS_TEXTURE = 0
my_peds11[7]COMPONENT_FEET_DRAWABLE = 0
my_peds11[7]COMPONENT_FEET_TEXTURE = 0
my_peds11[7]COMPONENT_EYES_DRAWABLE = 0
my_peds11[7]COMPONENT_EYES_TEXTURE = 0
my_peds11[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[7]COMPONENT_TASKS_TEXTURE = 0
my_peds11[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[7]PROP_HATS_INDEX = -1
my_peds11[7]PROP_HATS_TEXTURE = -1
my_peds11[7]PROP_GLASSES_INDEX = -1
my_peds11[7]PROP_GLASSES_TEXTURE = -1
my_peds11[7]PROP_EARS_INDEX = -1
my_peds11[7]PROP_EARS_TEXTURE = -1
my_peds11[8]Model = mp_f_stripperlite
my_peds11[8]Model2 = 0x2970A494
my_peds11[8]Positionx = -108.1613
my_peds11[8]Positiony = 370.8701
my_peds11[8]Positionz = 112.8808
my_peds11[8]Heading = 141.0002
my_peds11[8]Task = 13
my_peds11[8]Weapon = Unarmed
my_peds11[8]Group = 1
my_peds11[8]SeatPosition = -1
my_peds11[8]my_peds_variation = Random
my_peds11[8]my_peds_Accuracy = 10
my_peds11[8]my_peds_Health = 300
my_peds11[8]my_peds_Armour = 200
my_peds11[8]my_peds_Invincible = False
my_peds11[8]my_peds_DrivingSpeed = 60
my_peds11[8]my_peds_DrivingStyle = Normal
my_peds11[8]my_peds_CombatEngaugeRange = 30
my_peds11[8]my_peds_CanLeaveGuardRange = True
my_peds11[8]my_peds_GuardRange = 5
my_peds11[8]my_peds_VecFallowDist = 5
my_peds11[8]my_peds_seeingRange = 30
my_peds11[8]my_peds_hearingRange = 60
my_peds11[8]my_peds_group_numb = 0
my_peds11[8]my_peds_Combat_Ability = 10
my_peds11[8]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[8]my_peds_can_exit_vehicle = False
my_peds11[8]my_peds_waypoint = 0
my_peds11[8]COMPONENT_FACE_DRAWABLE = 1
my_peds11[8]COMPONENT_FACE_TEXTURE = 1
my_peds11[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[8]COMPONENT_HEAD_TEXTURE = 0
my_peds11[8]COMPONENT_HAIR_DRAWABLE = 1
my_peds11[8]COMPONENT_HAIR_TEXTURE = 1
my_peds11[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds11[8]COMPONENT_TORSO_TEXTURE = 2
my_peds11[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds11[8]COMPONENT_LEGS_TEXTURE = 2
my_peds11[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[8]COMPONENT_HANDS_TEXTURE = 0
my_peds11[8]COMPONENT_FEET_DRAWABLE = 0
my_peds11[8]COMPONENT_FEET_TEXTURE = 0
my_peds11[8]COMPONENT_EYES_DRAWABLE = 0
my_peds11[8]COMPONENT_EYES_TEXTURE = 0
my_peds11[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds11[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[8]COMPONENT_TASKS_DRAWABLE = 2
my_peds11[8]COMPONENT_TASKS_TEXTURE = 0
my_peds11[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[8]PROP_HATS_INDEX = -1
my_peds11[8]PROP_HATS_TEXTURE = -1
my_peds11[8]PROP_GLASSES_INDEX = -1
my_peds11[8]PROP_GLASSES_TEXTURE = -1
my_peds11[8]PROP_EARS_INDEX = -1
my_peds11[8]PROP_EARS_TEXTURE = -1
my_peds11[9]Model = s_f_y_hooker_02
my_peds11[9]Model2 = 0x14C3E407
my_peds11[9]Positionx = -108.3467
my_peds11[9]Positiony = 370.2854
my_peds11[9]Positionz = 112.8808
my_peds11[9]Heading = 336.0958
my_peds11[9]Task = 13
my_peds11[9]Weapon = Unarmed
my_peds11[9]Group = 1
my_peds11[9]SeatPosition = -1
my_peds11[9]my_peds_variation = Random
my_peds11[9]my_peds_Accuracy = 10
my_peds11[9]my_peds_Health = 300
my_peds11[9]my_peds_Armour = 200
my_peds11[9]my_peds_Invincible = False
my_peds11[9]my_peds_DrivingSpeed = 60
my_peds11[9]my_peds_DrivingStyle = Normal
my_peds11[9]my_peds_CombatEngaugeRange = 30
my_peds11[9]my_peds_CanLeaveGuardRange = True
my_peds11[9]my_peds_GuardRange = 5
my_peds11[9]my_peds_VecFallowDist = 5
my_peds11[9]my_peds_seeingRange = 30
my_peds11[9]my_peds_hearingRange = 60
my_peds11[9]my_peds_group_numb = 0
my_peds11[9]my_peds_Combat_Ability = 10
my_peds11[9]my_peds_senario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
my_peds11[9]my_peds_can_exit_vehicle = False
my_peds11[9]my_peds_waypoint = 0
my_peds11[9]COMPONENT_FACE_DRAWABLE = 0
my_peds11[9]COMPONENT_FACE_TEXTURE = 1
my_peds11[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[9]COMPONENT_HEAD_TEXTURE = 0
my_peds11[9]COMPONENT_HAIR_DRAWABLE = 1
my_peds11[9]COMPONENT_HAIR_TEXTURE = 0
my_peds11[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds11[9]COMPONENT_TORSO_TEXTURE = 0
my_peds11[9]COMPONENT_LEGS_DRAWABLE = 1
my_peds11[9]COMPONENT_LEGS_TEXTURE = 1
my_peds11[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[9]COMPONENT_HANDS_TEXTURE = 0
my_peds11[9]COMPONENT_FEET_DRAWABLE = 0
my_peds11[9]COMPONENT_FEET_TEXTURE = 0
my_peds11[9]COMPONENT_EYES_DRAWABLE = 0
my_peds11[9]COMPONENT_EYES_TEXTURE = 0
my_peds11[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[9]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds11[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[9]COMPONENT_TASKS_TEXTURE = 0
my_peds11[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[9]PROP_HATS_INDEX = -1
my_peds11[9]PROP_HATS_TEXTURE = -1
my_peds11[9]PROP_GLASSES_INDEX = -1
my_peds11[9]PROP_GLASSES_TEXTURE = -1
my_peds11[9]PROP_EARS_INDEX = -1
my_peds11[9]PROP_EARS_TEXTURE = -1
my_peds11[10]Model = s_f_y_hooker_01
my_peds11[10]Model2 = 0x28ABF95
my_peds11[10]Positionx = -111.6974
my_peds11[10]Positiony = 358.2971
my_peds11[10]Positionz = 112.6961
my_peds11[10]Heading = 138.0524
my_peds11[10]Task = 13
my_peds11[10]Weapon = Unarmed
my_peds11[10]Group = 1
my_peds11[10]SeatPosition = -1
my_peds11[10]my_peds_variation = Random
my_peds11[10]my_peds_Accuracy = 10
my_peds11[10]my_peds_Health = 400
my_peds11[10]my_peds_Armour = 200
my_peds11[10]my_peds_Invincible = False
my_peds11[10]my_peds_DrivingSpeed = 60
my_peds11[10]my_peds_DrivingStyle = Normal
my_peds11[10]my_peds_CombatEngaugeRange = 30
my_peds11[10]my_peds_CanLeaveGuardRange = True
my_peds11[10]my_peds_GuardRange = 5
my_peds11[10]my_peds_VecFallowDist = 5
my_peds11[10]my_peds_seeingRange = 30
my_peds11[10]my_peds_hearingRange = 60
my_peds11[10]my_peds_group_numb = 0
my_peds11[10]my_peds_Combat_Ability = 10
my_peds11[10]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[10]my_peds_can_exit_vehicle = False
my_peds11[10]my_peds_waypoint = 0
my_peds11[10]COMPONENT_FACE_DRAWABLE = 1
my_peds11[10]COMPONENT_FACE_TEXTURE = 0
my_peds11[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[10]COMPONENT_HEAD_TEXTURE = 0
my_peds11[10]COMPONENT_HAIR_DRAWABLE = 1
my_peds11[10]COMPONENT_HAIR_TEXTURE = 0
my_peds11[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds11[10]COMPONENT_TORSO_TEXTURE = 2
my_peds11[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[10]COMPONENT_LEGS_TEXTURE = 2
my_peds11[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[10]COMPONENT_HANDS_TEXTURE = 0
my_peds11[10]COMPONENT_FEET_DRAWABLE = 0
my_peds11[10]COMPONENT_FEET_TEXTURE = 0
my_peds11[10]COMPONENT_EYES_DRAWABLE = 0
my_peds11[10]COMPONENT_EYES_TEXTURE = 0
my_peds11[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[10]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds11[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[10]COMPONENT_TASKS_TEXTURE = 0
my_peds11[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[10]PROP_HATS_INDEX = -1
my_peds11[10]PROP_HATS_TEXTURE = -1
my_peds11[10]PROP_GLASSES_INDEX = -1
my_peds11[10]PROP_GLASSES_TEXTURE = -1
my_peds11[10]PROP_EARS_INDEX = -1
my_peds11[10]PROP_EARS_TEXTURE = -1
my_peds11[11]Model = s_f_y_hooker_03
my_peds11[11]Model2 = 0x31640AC
my_peds11[11]Positionx = -112.3022
my_peds11[11]Positiony = 359.1632
my_peds11[11]Positionz = 112.6961
my_peds11[11]Heading = 195.0528
my_peds11[11]Task = 13
my_peds11[11]Weapon = Unarmed
my_peds11[11]Group = 1
my_peds11[11]SeatPosition = -1
my_peds11[11]my_peds_variation = Random
my_peds11[11]my_peds_Accuracy = 10
my_peds11[11]my_peds_Health = 400
my_peds11[11]my_peds_Armour = 200
my_peds11[11]my_peds_Invincible = False
my_peds11[11]my_peds_DrivingSpeed = 60
my_peds11[11]my_peds_DrivingStyle = Normal
my_peds11[11]my_peds_CombatEngaugeRange = 30
my_peds11[11]my_peds_CanLeaveGuardRange = True
my_peds11[11]my_peds_GuardRange = 5
my_peds11[11]my_peds_VecFallowDist = 5
my_peds11[11]my_peds_seeingRange = 30
my_peds11[11]my_peds_hearingRange = 60
my_peds11[11]my_peds_group_numb = 0
my_peds11[11]my_peds_Combat_Ability = 10
my_peds11[11]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[11]my_peds_can_exit_vehicle = False
my_peds11[11]my_peds_waypoint = 0
my_peds11[11]COMPONENT_FACE_DRAWABLE = 0
my_peds11[11]COMPONENT_FACE_TEXTURE = 2
my_peds11[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[11]COMPONENT_HEAD_TEXTURE = 0
my_peds11[11]COMPONENT_HAIR_DRAWABLE = 2
my_peds11[11]COMPONENT_HAIR_TEXTURE = 2
my_peds11[11]COMPONENT_TORSO_DRAWABLE = 2
my_peds11[11]COMPONENT_TORSO_TEXTURE = 0
my_peds11[11]COMPONENT_LEGS_DRAWABLE = 1
my_peds11[11]COMPONENT_LEGS_TEXTURE = 1
my_peds11[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[11]COMPONENT_HANDS_TEXTURE = 0
my_peds11[11]COMPONENT_FEET_DRAWABLE = 0
my_peds11[11]COMPONENT_FEET_TEXTURE = 0
my_peds11[11]COMPONENT_EYES_DRAWABLE = 0
my_peds11[11]COMPONENT_EYES_TEXTURE = 0
my_peds11[11]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds11[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[11]COMPONENT_TASKS_TEXTURE = 0
my_peds11[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[11]PROP_HATS_INDEX = -1
my_peds11[11]PROP_HATS_TEXTURE = -1
my_peds11[11]PROP_GLASSES_INDEX = -1
my_peds11[11]PROP_GLASSES_TEXTURE = -1
my_peds11[11]PROP_EARS_INDEX = -1
my_peds11[11]PROP_EARS_TEXTURE = -1
my_peds11[12]Model = s_f_y_stripper_02
my_peds11[12]Model2 = 0x6E0FB794
my_peds11[12]Positionx = -115.2907
my_peds11[12]Positiony = 352.3141
my_peds11[12]Positionz = 112.6957
my_peds11[12]Heading = 195.0002
my_peds11[12]Task = 13
my_peds11[12]Weapon = Unarmed
my_peds11[12]Group = 1
my_peds11[12]SeatPosition = -1
my_peds11[12]my_peds_variation = Random
my_peds11[12]my_peds_Accuracy = 10
my_peds11[12]my_peds_Health = 300
my_peds11[12]my_peds_Armour = 200
my_peds11[12]my_peds_Invincible = False
my_peds11[12]my_peds_DrivingSpeed = 60
my_peds11[12]my_peds_DrivingStyle = Normal
my_peds11[12]my_peds_CombatEngaugeRange = 30
my_peds11[12]my_peds_CanLeaveGuardRange = True
my_peds11[12]my_peds_GuardRange = 5
my_peds11[12]my_peds_VecFallowDist = 5
my_peds11[12]my_peds_seeingRange = 30
my_peds11[12]my_peds_hearingRange = 60
my_peds11[12]my_peds_group_numb = 0
my_peds11[12]my_peds_Combat_Ability = 10
my_peds11[12]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[12]my_peds_can_exit_vehicle = False
my_peds11[12]my_peds_waypoint = 0
my_peds11[12]COMPONENT_FACE_DRAWABLE = 0
my_peds11[12]COMPONENT_FACE_TEXTURE = 0
my_peds11[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[12]COMPONENT_HEAD_TEXTURE = 0
my_peds11[12]COMPONENT_HAIR_DRAWABLE = 2
my_peds11[12]COMPONENT_HAIR_TEXTURE = 2
my_peds11[12]COMPONENT_TORSO_DRAWABLE = 2
my_peds11[12]COMPONENT_TORSO_TEXTURE = 0
my_peds11[12]COMPONENT_LEGS_DRAWABLE = 1
my_peds11[12]COMPONENT_LEGS_TEXTURE = 1
my_peds11[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[12]COMPONENT_HANDS_TEXTURE = 0
my_peds11[12]COMPONENT_FEET_DRAWABLE = 3
my_peds11[12]COMPONENT_FEET_TEXTURE = 0
my_peds11[12]COMPONENT_EYES_DRAWABLE = 0
my_peds11[12]COMPONENT_EYES_TEXTURE = 0
my_peds11[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[12]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds11[12]COMPONENT_TASKS_DRAWABLE = 1
my_peds11[12]COMPONENT_TASKS_TEXTURE = 0
my_peds11[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[12]PROP_HATS_INDEX = -1
my_peds11[12]PROP_HATS_TEXTURE = -1
my_peds11[12]PROP_GLASSES_INDEX = -1
my_peds11[12]PROP_GLASSES_TEXTURE = -1
my_peds11[12]PROP_EARS_INDEX = -1
my_peds11[12]PROP_EARS_TEXTURE = -1
my_peds11[13]Model = u_f_y_bikerchic
my_peds11[13]Model2 = 0xFA389D4F
my_peds11[13]Positionx = -123.1237
my_peds11[13]Positiony = 344.7379
my_peds11[13]Positionz = 112.8802
my_peds11[13]Heading = 348.4923
my_peds11[13]Task = 1
my_peds11[13]Weapon = Pistol
my_peds11[13]Group = 1
my_peds11[13]SeatPosition = -1
my_peds11[13]my_peds_variation = Random
my_peds11[13]my_peds_Accuracy = 10
my_peds11[13]my_peds_Health = 300
my_peds11[13]my_peds_Armour = 200
my_peds11[13]my_peds_Invincible = False
my_peds11[13]my_peds_DrivingSpeed = 60
my_peds11[13]my_peds_DrivingStyle = Normal
my_peds11[13]my_peds_CombatEngaugeRange = 30
my_peds11[13]my_peds_CanLeaveGuardRange = True
my_peds11[13]my_peds_GuardRange = 5
my_peds11[13]my_peds_VecFallowDist = 5
my_peds11[13]my_peds_seeingRange = 30
my_peds11[13]my_peds_hearingRange = 60
my_peds11[13]my_peds_group_numb = 0
my_peds11[13]my_peds_Combat_Ability = 10
my_peds11[13]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[13]my_peds_can_exit_vehicle = False
my_peds11[13]my_peds_waypoint = 0
my_peds11[13]COMPONENT_FACE_DRAWABLE = 0
my_peds11[13]COMPONENT_FACE_TEXTURE = 0
my_peds11[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[13]COMPONENT_HEAD_TEXTURE = 0
my_peds11[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[13]COMPONENT_HAIR_TEXTURE = 0
my_peds11[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds11[13]COMPONENT_TORSO_TEXTURE = 0
my_peds11[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[13]COMPONENT_LEGS_TEXTURE = 0
my_peds11[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[13]COMPONENT_HANDS_TEXTURE = 0
my_peds11[13]COMPONENT_FEET_DRAWABLE = 0
my_peds11[13]COMPONENT_FEET_TEXTURE = 0
my_peds11[13]COMPONENT_EYES_DRAWABLE = 0
my_peds11[13]COMPONENT_EYES_TEXTURE = 0
my_peds11[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[13]COMPONENT_TASKS_TEXTURE = 0
my_peds11[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[13]PROP_HATS_INDEX = -1
my_peds11[13]PROP_HATS_TEXTURE = -1
my_peds11[13]PROP_GLASSES_INDEX = -1
my_peds11[13]PROP_GLASSES_TEXTURE = -1
my_peds11[13]PROP_EARS_INDEX = -1
my_peds11[13]PROP_EARS_TEXTURE = -1
my_peds11[14]Model = u_f_y_jewelass_01
my_peds11[14]Model2 = 0xF0D4BE2E
my_peds11[14]Positionx = -123.091
my_peds11[14]Positiony = 347.7188
my_peds11[14]Positionz = 112.8802
my_peds11[14]Heading = 348.0526
my_peds11[14]Task = 1
my_peds11[14]Weapon = Pistol
my_peds11[14]Group = 1
my_peds11[14]SeatPosition = -1
my_peds11[14]my_peds_variation = Random
my_peds11[14]my_peds_Accuracy = 10
my_peds11[14]my_peds_Health = 300
my_peds11[14]my_peds_Armour = 200
my_peds11[14]my_peds_Invincible = False
my_peds11[14]my_peds_DrivingSpeed = 60
my_peds11[14]my_peds_DrivingStyle = Normal
my_peds11[14]my_peds_CombatEngaugeRange = 30
my_peds11[14]my_peds_CanLeaveGuardRange = True
my_peds11[14]my_peds_GuardRange = 5
my_peds11[14]my_peds_VecFallowDist = 5
my_peds11[14]my_peds_seeingRange = 30
my_peds11[14]my_peds_hearingRange = 60
my_peds11[14]my_peds_group_numb = 0
my_peds11[14]my_peds_Combat_Ability = 10
my_peds11[14]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[14]my_peds_can_exit_vehicle = False
my_peds11[14]my_peds_waypoint = 0
my_peds11[14]COMPONENT_FACE_DRAWABLE = 0
my_peds11[14]COMPONENT_FACE_TEXTURE = 0
my_peds11[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[14]COMPONENT_HEAD_TEXTURE = 0
my_peds11[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[14]COMPONENT_HAIR_TEXTURE = 0
my_peds11[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds11[14]COMPONENT_TORSO_TEXTURE = 0
my_peds11[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[14]COMPONENT_LEGS_TEXTURE = 0
my_peds11[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[14]COMPONENT_HANDS_TEXTURE = 0
my_peds11[14]COMPONENT_FEET_DRAWABLE = 0
my_peds11[14]COMPONENT_FEET_TEXTURE = 0
my_peds11[14]COMPONENT_EYES_DRAWABLE = 0
my_peds11[14]COMPONENT_EYES_TEXTURE = 0
my_peds11[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[14]COMPONENT_TASKS_TEXTURE = 0
my_peds11[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[14]PROP_HATS_INDEX = -1
my_peds11[14]PROP_HATS_TEXTURE = -1
my_peds11[14]PROP_GLASSES_INDEX = -1
my_peds11[14]PROP_GLASSES_TEXTURE = -1
my_peds11[14]PROP_EARS_INDEX = -1
my_peds11[14]PROP_EARS_TEXTURE = -1
my_peds11[15]Model = u_f_y_jewelass_01
my_peds11[15]Model2 = 0xF0D4BE2E
my_peds11[15]Positionx = -103.7911
my_peds11[15]Positiony = 353.2053
my_peds11[15]Positionz = 112.8808
my_peds11[15]Heading = 348.0489
my_peds11[15]Task = 1
my_peds11[15]Weapon = Pistol
my_peds11[15]Group = 1
my_peds11[15]SeatPosition = -1
my_peds11[15]my_peds_variation = Random
my_peds11[15]my_peds_Accuracy = 10
my_peds11[15]my_peds_Health = 300
my_peds11[15]my_peds_Armour = 200
my_peds11[15]my_peds_Invincible = False
my_peds11[15]my_peds_DrivingSpeed = 60
my_peds11[15]my_peds_DrivingStyle = Normal
my_peds11[15]my_peds_CombatEngaugeRange = 30
my_peds11[15]my_peds_CanLeaveGuardRange = True
my_peds11[15]my_peds_GuardRange = 5
my_peds11[15]my_peds_VecFallowDist = 5
my_peds11[15]my_peds_seeingRange = 30
my_peds11[15]my_peds_hearingRange = 60
my_peds11[15]my_peds_group_numb = 0
my_peds11[15]my_peds_Combat_Ability = 10
my_peds11[15]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[15]my_peds_can_exit_vehicle = False
my_peds11[15]my_peds_waypoint = 0
my_peds11[15]COMPONENT_FACE_DRAWABLE = 0
my_peds11[15]COMPONENT_FACE_TEXTURE = 0
my_peds11[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[15]COMPONENT_HEAD_TEXTURE = 0
my_peds11[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[15]COMPONENT_HAIR_TEXTURE = 0
my_peds11[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds11[15]COMPONENT_TORSO_TEXTURE = 0
my_peds11[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[15]COMPONENT_LEGS_TEXTURE = 0
my_peds11[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[15]COMPONENT_HANDS_TEXTURE = 0
my_peds11[15]COMPONENT_FEET_DRAWABLE = 0
my_peds11[15]COMPONENT_FEET_TEXTURE = 0
my_peds11[15]COMPONENT_EYES_DRAWABLE = 0
my_peds11[15]COMPONENT_EYES_TEXTURE = 0
my_peds11[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[15]COMPONENT_TASKS_TEXTURE = 0
my_peds11[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[15]PROP_HATS_INDEX = -1
my_peds11[15]PROP_HATS_TEXTURE = -1
my_peds11[15]PROP_GLASSES_INDEX = -1
my_peds11[15]PROP_GLASSES_TEXTURE = -1
my_peds11[15]PROP_EARS_INDEX = -1
my_peds11[15]PROP_EARS_TEXTURE = -1
my_peds11[16]Model = u_f_y_jewelass_01
my_peds11[16]Model2 = 0xF0D4BE2E
my_peds11[16]Positionx = -108.0679
my_peds11[16]Positiony = 341.6683
my_peds11[16]Positionz = 112.8808
my_peds11[16]Heading = 357.0122
my_peds11[16]Task = 1
my_peds11[16]Weapon = Pistol
my_peds11[16]Group = 1
my_peds11[16]SeatPosition = -1
my_peds11[16]my_peds_variation = Random
my_peds11[16]my_peds_Accuracy = 10
my_peds11[16]my_peds_Health = 300
my_peds11[16]my_peds_Armour = 200
my_peds11[16]my_peds_Invincible = False
my_peds11[16]my_peds_DrivingSpeed = 60
my_peds11[16]my_peds_DrivingStyle = Normal
my_peds11[16]my_peds_CombatEngaugeRange = 30
my_peds11[16]my_peds_CanLeaveGuardRange = True
my_peds11[16]my_peds_GuardRange = 5
my_peds11[16]my_peds_VecFallowDist = 5
my_peds11[16]my_peds_seeingRange = 30
my_peds11[16]my_peds_hearingRange = 60
my_peds11[16]my_peds_group_numb = 0
my_peds11[16]my_peds_Combat_Ability = 10
my_peds11[16]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[16]my_peds_can_exit_vehicle = False
my_peds11[16]my_peds_waypoint = 0
my_peds11[16]COMPONENT_FACE_DRAWABLE = 0
my_peds11[16]COMPONENT_FACE_TEXTURE = 0
my_peds11[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[16]COMPONENT_HEAD_TEXTURE = 0
my_peds11[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[16]COMPONENT_HAIR_TEXTURE = 0
my_peds11[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds11[16]COMPONENT_TORSO_TEXTURE = 0
my_peds11[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[16]COMPONENT_LEGS_TEXTURE = 0
my_peds11[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[16]COMPONENT_HANDS_TEXTURE = 0
my_peds11[16]COMPONENT_FEET_DRAWABLE = 0
my_peds11[16]COMPONENT_FEET_TEXTURE = 0
my_peds11[16]COMPONENT_EYES_DRAWABLE = 0
my_peds11[16]COMPONENT_EYES_TEXTURE = 0
my_peds11[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[16]COMPONENT_TASKS_TEXTURE = 0
my_peds11[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[16]PROP_HATS_INDEX = -1
my_peds11[16]PROP_HATS_TEXTURE = -1
my_peds11[16]PROP_GLASSES_INDEX = -1
my_peds11[16]PROP_GLASSES_TEXTURE = -1
my_peds11[16]PROP_EARS_INDEX = -1
my_peds11[16]PROP_EARS_TEXTURE = -1
my_peds11[17]Model = a_f_m_ktown_01
my_peds11[17]Model2 = 0x52C824DE
my_peds11[17]Positionx = -113.8343
my_peds11[17]Positiony = 354.1783
my_peds11[17]Positionz = 112.6961
my_peds11[17]Heading = 273.0015
my_peds11[17]Task = 1
my_peds11[17]Weapon = Pistol
my_peds11[17]Group = 1
my_peds11[17]SeatPosition = -1
my_peds11[17]my_peds_variation = Random
my_peds11[17]my_peds_Accuracy = 10
my_peds11[17]my_peds_Health = 400
my_peds11[17]my_peds_Armour = 200
my_peds11[17]my_peds_Invincible = False
my_peds11[17]my_peds_DrivingSpeed = 60
my_peds11[17]my_peds_DrivingStyle = Normal
my_peds11[17]my_peds_CombatEngaugeRange = 30
my_peds11[17]my_peds_CanLeaveGuardRange = True
my_peds11[17]my_peds_GuardRange = 5
my_peds11[17]my_peds_VecFallowDist = 5
my_peds11[17]my_peds_seeingRange = 30
my_peds11[17]my_peds_hearingRange = 60
my_peds11[17]my_peds_group_numb = 0
my_peds11[17]my_peds_Combat_Ability = 10
my_peds11[17]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[17]my_peds_can_exit_vehicle = False
my_peds11[17]my_peds_waypoint = 0
my_peds11[17]COMPONENT_FACE_DRAWABLE = 0
my_peds11[17]COMPONENT_FACE_TEXTURE = 0
my_peds11[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[17]COMPONENT_HEAD_TEXTURE = 0
my_peds11[17]COMPONENT_HAIR_DRAWABLE = 1
my_peds11[17]COMPONENT_HAIR_TEXTURE = 2
my_peds11[17]COMPONENT_TORSO_DRAWABLE = 1
my_peds11[17]COMPONENT_TORSO_TEXTURE = 0
my_peds11[17]COMPONENT_LEGS_DRAWABLE = 1
my_peds11[17]COMPONENT_LEGS_TEXTURE = 1
my_peds11[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[17]COMPONENT_HANDS_TEXTURE = 0
my_peds11[17]COMPONENT_FEET_DRAWABLE = 0
my_peds11[17]COMPONENT_FEET_TEXTURE = 0
my_peds11[17]COMPONENT_EYES_DRAWABLE = 0
my_peds11[17]COMPONENT_EYES_TEXTURE = 0
my_peds11[17]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds11[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[17]COMPONENT_TASKS_TEXTURE = 0
my_peds11[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[17]PROP_HATS_INDEX = -1
my_peds11[17]PROP_HATS_TEXTURE = -1
my_peds11[17]PROP_GLASSES_INDEX = -1
my_peds11[17]PROP_GLASSES_TEXTURE = -1
my_peds11[17]PROP_EARS_INDEX = -1
my_peds11[17]PROP_EARS_TEXTURE = -1
my_peds11[18]Model = a_f_m_ktown_01
my_peds11[18]Model2 = 0x52C824DE
my_peds11[18]Positionx = -116.322
my_peds11[18]Positiony = 354.513
my_peds11[18]Positionz = 112.6961
my_peds11[18]Heading = 273.1827
my_peds11[18]Task = 1
my_peds11[18]Weapon = Pistol
my_peds11[18]Group = 1
my_peds11[18]SeatPosition = -1
my_peds11[18]my_peds_variation = Random
my_peds11[18]my_peds_Accuracy = 10
my_peds11[18]my_peds_Health = 300
my_peds11[18]my_peds_Armour = 200
my_peds11[18]my_peds_Invincible = False
my_peds11[18]my_peds_DrivingSpeed = 60
my_peds11[18]my_peds_DrivingStyle = Normal
my_peds11[18]my_peds_CombatEngaugeRange = 30
my_peds11[18]my_peds_CanLeaveGuardRange = True
my_peds11[18]my_peds_GuardRange = 5
my_peds11[18]my_peds_VecFallowDist = 5
my_peds11[18]my_peds_seeingRange = 30
my_peds11[18]my_peds_hearingRange = 60
my_peds11[18]my_peds_group_numb = 0
my_peds11[18]my_peds_Combat_Ability = 10
my_peds11[18]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[18]my_peds_can_exit_vehicle = False
my_peds11[18]my_peds_waypoint = 0
my_peds11[18]COMPONENT_FACE_DRAWABLE = 0
my_peds11[18]COMPONENT_FACE_TEXTURE = 0
my_peds11[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[18]COMPONENT_HEAD_TEXTURE = 0
my_peds11[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[18]COMPONENT_HAIR_TEXTURE = 1
my_peds11[18]COMPONENT_TORSO_DRAWABLE = 1
my_peds11[18]COMPONENT_TORSO_TEXTURE = 1
my_peds11[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[18]COMPONENT_LEGS_TEXTURE = 2
my_peds11[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[18]COMPONENT_HANDS_TEXTURE = 0
my_peds11[18]COMPONENT_FEET_DRAWABLE = 0
my_peds11[18]COMPONENT_FEET_TEXTURE = 0
my_peds11[18]COMPONENT_EYES_DRAWABLE = 0
my_peds11[18]COMPONENT_EYES_TEXTURE = 0
my_peds11[18]COMPONENT_ACCESSORIES_DRAWABLE = 3
my_peds11[18]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds11[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[18]COMPONENT_TASKS_TEXTURE = 0
my_peds11[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds11[18]PROP_HATS_INDEX = -1
my_peds11[18]PROP_HATS_TEXTURE = -1
my_peds11[18]PROP_GLASSES_INDEX = -1
my_peds11[18]PROP_GLASSES_TEXTURE = -1
my_peds11[18]PROP_EARS_INDEX = -1
my_peds11[18]PROP_EARS_TEXTURE = -1
my_peds11[19]Model = s_m_m_highsec_01
my_peds11[19]Model2 = 0xF161D212
my_peds11[19]Positionx = -106.402
my_peds11[19]Positiony = 401.8458
my_peds11[19]Positionz = 112.6102
my_peds11[19]Heading = 110.9998
my_peds11[19]Task = 1
my_peds11[19]Weapon = Pistol
my_peds11[19]Group = 2
my_peds11[19]SeatPosition = -1
my_peds11[19]my_peds_variation = Random
my_peds11[19]my_peds_Accuracy = 10
my_peds11[19]my_peds_Health = 300
my_peds11[19]my_peds_Armour = 200
my_peds11[19]my_peds_Invincible = False
my_peds11[19]my_peds_DrivingSpeed = 60
my_peds11[19]my_peds_DrivingStyle = Normal
my_peds11[19]my_peds_CombatEngaugeRange = 500
my_peds11[19]my_peds_CanLeaveGuardRange = True
my_peds11[19]my_peds_GuardRange = 5
my_peds11[19]my_peds_VecFallowDist = 5
my_peds11[19]my_peds_seeingRange = 30
my_peds11[19]my_peds_hearingRange = 60
my_peds11[19]my_peds_group_numb = 0
my_peds11[19]my_peds_Combat_Ability = 10
my_peds11[19]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds11[19]my_peds_can_exit_vehicle = False
my_peds11[19]my_peds_waypoint = 0
my_peds11[19]COMPONENT_FACE_DRAWABLE = 0
my_peds11[19]COMPONENT_FACE_TEXTURE = 2
my_peds11[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds11[19]COMPONENT_HEAD_TEXTURE = 0
my_peds11[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds11[19]COMPONENT_HAIR_TEXTURE = 0
my_peds11[19]COMPONENT_TORSO_DRAWABLE = 0
my_peds11[19]COMPONENT_TORSO_TEXTURE = 2
my_peds11[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds11[19]COMPONENT_LEGS_TEXTURE = 2
my_peds11[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds11[19]COMPONENT_HANDS_TEXTURE = 0
my_peds11[19]COMPONENT_FEET_DRAWABLE = 0
my_peds11[19]COMPONENT_FEET_TEXTURE = 0
my_peds11[19]COMPONENT_EYES_DRAWABLE = 0
my_peds11[19]COMPONENT_EYES_TEXTURE = 0
my_peds11[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds11[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds11[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds11[19]COMPONENT_TASKS_TEXTURE = 0
my_peds11[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds11[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds11[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds11[19]COMPONENT_TORSO2_TEXTURE = 1
my_peds11[19]PROP_HATS_INDEX = -1
my_peds11[19]PROP_HATS_TEXTURE = -1
my_peds11[19]PROP_GLASSES_INDEX = -1
my_peds11[19]PROP_GLASSES_TEXTURE = -1
my_peds11[19]PROP_EARS_INDEX = -1
my_peds11[19]PROP_EARS_TEXTURE = -1
